
Bennett Foddy, philosopher, game designer (QWOP, GIRP, Getting Over It).
Falha ao colocar no Carrinho.
Falha ao adicionar à Lista de Desejos.
Falha ao remover da Lista de Desejos
Falha ao adicionar à Biblioteca
Falha ao seguir podcast
Falha ao parar de seguir podcast
-
Narrado por:
-
De:
Sobre este áudio
Bennett Foddy is a game designer, moral philosopher, and musician best known for creating challenging games that explore frustration, perseverance, and the nature of play. Originally from Australia, he played bass for the electronic group Cut Copy, then in 2008 came to global recognition with QWOP, a slapstick track-and-field simulation that became an internet sensation.
He followed that success with the equally maddening Getting Over It with Bennett Foddy, which sparked viral streaming moments and intense discussions about game difficulty, patience, and our relationship with failure. He taught game design at NYU , and now works full-time as a designer, preparing for the release of an indie open world game, Baby Steps.
Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole
Hosted on Acast. See acast.com/privacy for more information.