The Digital Marketing Podcast Podcast Por Daniel Rowles and Ciaran Rogers capa

The Digital Marketing Podcast

The Digital Marketing Podcast

De: Daniel Rowles and Ciaran Rogers
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A weekly digital marketing podcast with listeners in over 190 countries worldwide.The Digital Marketing Podcast combines interviews with global experts, together with the latest news, tools, strategies and techniques to give your digital marketing the edge. Perfect for your daily commute, the podcast aims to be both entertaining and informative. Produced by Target Internet and hosted by Daniel Rowles and Ciaran Rogers. Find out more at targetIniernet.com/podcastsCopyright Target Internet Ltd © 2025 Economia Gestão e Liderança Marketing e Vendas
Episódios
  • Gamification for Digital Marketing
    Apr 6 2026

    What happens when clicks get harder to earn, paid media gets more expensive, and audiences spend less time engaging with static content? In this episode of The Digital Marketing Podcast, Daniel Rowles explores why gamification is moving from a nice-to-have tactic to a serious strategic opportunity for marketers.

    This episode is split into two parts. First, Daniel sets out the business case for gamification in today's digital landscape, where AI overviews, rising cost per click and declining organic reach are all putting pressure on traditional marketing performance. Then he is joined by Luke Santamaria from PlaySpark, a specialist in branded interactive games, to look at how brands are using mini-games, playable ads and reward mechanics to build attention, loyalty and conversion.

    In This Episode:

    Why gamification is becoming more relevant as search, social and paid media become less predictable

    How owned engagement can become a stronger asset than rented attention

    What gamification really means in a marketing context, beyond simply making things fun

    How progress tracking, reward loops, challenge and achievement create stronger audience engagement

    Why quizzes, assessments, calculators, onboarding journeys and email programmes can all benefit from gamified thinking

    How interactive content can outperform static pages on engagement, return visits and conversion

    Why the rise of AI tools and vibe coding has made it far easier to create interactive experiences at lower cost

    How branded mini-games can support both loyalty and acquisition strategies

    What Luke Santamaria from PlaySpark has learned from building interactive campaigns for retailers, hospitality brands and loyalty programmes

    Why prizes and rewards can dramatically increase participation and completion rates

    How playable ads work across platforms such as Meta and mobile gaming environments

    What marketers should measure when testing gamified campaigns, from play rate and completion rate through to redemption and sales

    How personalisation could shape the next phase of gamified marketing experiences

    Key Takeaways:

    Gamification is not just about entertainment. It is a structured way to design more engaging marketing experiences.

    As AI overviews and no-click behaviour reshape digital marketing, brands need to offer experiences that search engines and summaries cannot replicate.

    Interactive content can help improve conversion efficiency, especially when traffic is harder or more expensive to acquire.

    Simple mechanics such as progress bars, unlockable content, rewards and challenges can strengthen repeat engagement.

    Gamification can work across B2C and B2B environments, particularly when the incentive is meaningful to the audience.

    Mini-games and playable ads can hold attention for longer than traditional ad formats and create more active brand involvement.

    Measurement matters. Success should be judged using both game metrics and commercial outcomes.

    New AI-assisted creation tools are lowering the barrier to entry, making experimentation far more accessible for marketing teams.

    The biggest opportunity may be in combining gamification with owned channels such as email, apps, learning platforms and loyalty programmes.

    Brands that start experimenting now may benefit from a genuine early-mover advantage.

    📥 Access the show notes, tools, and links at: https://targetinternet.com/resources/gamification-for-digital-marketing

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    30 minutos
  • Eight Psychology Experiments for Marketers
    Apr 7 2026

    What happens when you combine practical digital marketing experience with behavioural science? In this episode, Daniel Rowles is joined by Phil Agnew, host of the Nudge podcast and a specialist in behavioural science, to explore eight psychology experiments and principles that can help marketers create more effective campaigns, stronger customer experiences and more persuasive messaging.

    Phil shares the original studies behind concepts such as social proof, loss aversion, anchoring and the peak-end rule, then shows how they can be applied in real marketing scenarios, from Reddit ads and SaaS websites to loyalty programmes, pricing pages and customer journeys. The result is a highly practical episode for marketers who want to sharpen their thinking and make better decisions in a world full of noise, automation and increasingly generic content.

    In This Episode

    Social proof: why it still works, why specificity matters, and why implying popularity can be more powerful than simply claiming it

    Loyalty and endowed progress: how giving customers a sense of momentum can make them more likely to complete a journey and stay engaged

    Loss aversion: why messages framed around what people stand to lose can outperform those focused only on gains

    The pratfall effect: how showing a flaw, when paired with clear competence, can make a brand or person more likeable

    Distinctiveness: why standing out matters even more in an AI-saturated content landscape

    Anchoring: how the first number, comparison or frame people see can radically shape how they judge value

    The peak-end rule: why customers often remember the emotional high point and the ending of an experience more than everything in between

    Visible effort: why people value products, services and content more when they can see the work behind them

    Real examples from digital marketing: including Reddit ad testing, website messaging, social proof banners, pricing psychology and travel search UX

    Key Takeaways

    Behavioural science is most useful when it is translated into practical tests, not treated as abstract theory

    Social proof works best when it feels natural and contextual, rather than overly promotional

    Small shifts in wording can have a major effect on click-throughs, conversions and retention

    Customers do not always judge experiences rationally. They remember moments, contrasts and endings

    Showing some humanity or imperfection can make brands feel more credible and relatable

    Distinctive positioning is becoming more valuable as AI makes average content easier to produce at scale

    Helping customers feel progress, momentum or visibility into effort can improve engagement and loyalty

    Marketers should revisit core psychological principles before chasing every new platform or tool

    📥 Access the show notes, tools, and links at: https://targetinternet.com/resources/8-psychology-experiments-for-marketers

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    45 minutos
  • How to Drive AI Adoption - A Step-by-Step Case Study
    Feb 18 2026

    In this episode of The Digital Marketing Podcast, Daniel Rowles is joined by Emma Tronson, Deputy Director of Marketing at Aston University, for a practical, honest and refreshingly structured look at how to move beyond AI experimentation and into real organisational adoption.

    Many teams are stuck in what Daniel calls "pilot purgatory". Everyone is testing tools. Everyone is experimenting. But very few organisations have truly embedded AI into day-to-day operations. Workloads have not reduced. If anything, they have increased.

    This episode explores what it actually takes to embed AI into a complex organisation with multiple stakeholders, legacy systems, risk concerns and competing priorities

    Emma shares her step-by-step journey of launching an AI task force, securing leadership buy-in, aligning with institutional strategy, and creating a structured framework for adoption that delivered tangible outcomes within a year.In This Episode:

    From career setback to AI champion
    Emma explains how missing out on a promotion led her to proactively position herself as indispensable by embracing AI learning

    Mission AI Impossible
    How she pitched a structured AI task force aligned to Aston University's 2030 strategy and secured budget, time and executive support.

    Why time matters more than money
    Resource allocation and protected "lab time" proved more critical than financial investment.

    The six focus areas model
    Data and analytics, general work support, copywriting, visual and creative, SEO and web, and social and community. Each task force member owned one domain.

    Start small and build confidence
    Select staff were upskilled first before launching more widely across the department.

    Align AI to real use cases
    Experimentation was always tied to live marketing and admissions challenges rather than abstract testing.

    Governance before scale
    Clear internal guidance helped build confidence in responsible AI usage.

    The system integration challenge
    Legacy systems and risk aversion slowed deeper embedding, a common challenge across many organisations.

    Cohort Two and scaling adoption
    Expansion into wider teams with three new priority workstreams: personalisation, data, and custom builds.

    Why AI will not replace marketing teams
    Instead, it will reward those who actively upskill and adapt.

    Key Takeaways:

    AI adoption requires structure.

    Align initiatives to business strategy from the outset.

    Start with a focused pilot group, then scale.

    Protected experimentation time is essential.

    Bring sceptics into the process rather than excluding them.

    System integration and governance are often the biggest blockers.

    Innovation must be baked into everyday work, not treated as a side project.

    📥 Access the show notes, tools, and links at: https://targetinternet.com/resources/how-to-drive-ai-adoption

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    27 minutos
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