Emotional Design Audiolivro Por Don Norman capa

Emotional Design

Why We Love (or Hate) Everyday Things

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Emotional Design

De: Don Norman
Narrado por: George Newbern
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Sobre este áudio

Why attractive things work better and other crucial insights into human-centered design

Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from light switches to airplanes, was going to work as the user needed. In this book, he takes his thinking several steps farther, showing that successful design must incorporate not just what users need, but must address our minds by attending to our visceral reactions, to our behavioral choices, and to the stories we want the things in our lives to tell others about ourselves. Good human-centered design isn't just about making effective tools that are straightforward to use; it's about making affective tools that mesh well with our emotions and help us express our identities and support our social lives. From roller coasters to robots, sports cars to smart phones, attractive things work better. Whether designer or consumer, user or inventor, this book is the definitive guide to making Norman's insights work for you.

©2004 Donald A. Norman (P)2023 Tantor
Ciências Ciências Sociais Marketing e Vendas
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Narration is excellent. Author praises products for display instead of use. Spot-on design unconscious and cognitive considerations, yet he completely misses the production restrictions such as cost, scale, supply chain among others. The real world is not theoretical, design is not the entirety of a product. When criticizing past products, bad decisions, he's a mediocre hind-sight clairvoyant, since he doesn't understand the true supply conditions at the time. Don't be fooled, he's no "product expert", check iut his endless rant on robots, with his silly ideas on how consumers will have dozens in the household. Another foolish and impractical idea is his bespoke videogame. Good only from a design and human behavior point of view, skip the later parts of the book.

Good on human factors for product design but completely misses reality

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